Info-Ops
Development and elaboration on ideas presented in the three info-ops books
Your product isn't my service (and vice-versa)
We don't 'do' Learning. It does us.
The Argument Game I
AIQ, Round 3
The Canyon
Ditch-digging, the universe, and crossing the chasm of human experience; balancing invention and practicality
Negatives Stack; Positives Don't: The Number Line Model Of Communication
An extended metaphor shining light on the problem of having to use humans in groups to agree on things that eventually need to be coded into a formal system.